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authorSamuel Pitoiset <[email protected]>2019-07-05 08:33:06 +0200
committerBas Nieuwenhuizen <[email protected]>2019-07-07 17:51:32 +0200
commitee21bd7440c3222cc01a630c4ef49d33bf431807 (patch)
tree295fbba66f84642e9c82506bb78b2f0b605347a3 /src/amd/vulkan/si_cmd_buffer.c
parent9e37609d0bc1246a880571e78a169678bc9acf48 (diff)
radv/gfx10: implement NGG support (VS only)
This needs to be cleaned up a bit, and it probably contains missing stuff and/or bugs. This doesn't fix the "half of the triangles" issue. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/si_cmd_buffer.c')
-rw-r--r--src/amd/vulkan/si_cmd_buffer.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/amd/vulkan/si_cmd_buffer.c b/src/amd/vulkan/si_cmd_buffer.c
index b3d12df4575..84e9663963b 100644
--- a/src/amd/vulkan/si_cmd_buffer.c
+++ b/src/amd/vulkan/si_cmd_buffer.c
@@ -317,6 +317,17 @@ si_emit_graphics(struct radv_physical_device *physical_device,
}
if (physical_device->rad_info.chip_class >= GFX10) {
+ /* Break up a pixel wave if it contains deallocs for more than
+ * half the parameter cache.
+ *
+ * To avoid a deadlock where pixel waves aren't launched
+ * because they're waiting for more pixels while the frontend
+ * is stuck waiting for PC space, the maximum allowed value is
+ * the size of the PC minus the largest possible allocation for
+ * a single primitive shader subgroup.
+ */
+ radeon_set_context_reg(cs, R_028C50_PA_SC_NGG_MODE_CNTL,
+ S_028C50_MAX_DEALLOCS_IN_WAVE(512));
radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
radeon_set_context_reg(cs, R_02835C_PA_SC_TILE_STEERING_OVERRIDE,
physical_device->rad_info.pa_sc_tile_steering_override);