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authorSamuel Pitoiset <[email protected]>2018-05-14 16:04:35 +0200
committerSamuel Pitoiset <[email protected]>2018-05-14 21:38:21 +0200
commit560bd9eb67fb24b05816c3afb9a47794eddb61aa (patch)
tree76f4eb3ca9f4eac998c7f2b529f1bb8d00d7f0b4 /src/amd/vulkan/radv_shader_info.c
parentea43d935ab765575994557d1f923b570d4bd9085 (diff)
radv: scan the geometry shader output usage mask
For reducing the number of parameters that are exported by the GS copy shader. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader_info.c')
-rw-r--r--src/amd/vulkan/radv_shader_info.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_shader_info.c b/src/amd/vulkan/radv_shader_info.c
index a436bd75343..b45b4c0c95b 100644
--- a/src/amd/vulkan/radv_shader_info.c
+++ b/src/amd/vulkan/radv_shader_info.c
@@ -134,6 +134,12 @@ gather_intrinsic_store_var_info(const nir_shader *nir,
instr->const_index[0] << comp;
}
break;
+ case MESA_SHADER_GEOMETRY:
+ for (unsigned i = 0; i < attrib_count; i++) {
+ info->gs.output_usage_mask[idx + i + const_offset] |=
+ instr->const_index[0] << comp;
+ }
+ break;
case MESA_SHADER_TESS_EVAL:
for (unsigned i = 0; i < attrib_count; i++) {
info->tes.output_usage_mask[idx + i + const_offset] |=