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authorTimothy Arceri <[email protected]>2018-03-05 11:13:11 +1100
committerTimothy Arceri <[email protected]>2018-03-05 14:09:23 +1100
commit0f2c7341e8fc0ea5bb219a24a7120bd4c79bd3d6 (patch)
treef953030a7ddf208325494ee2fbe6054cef478ff6 /src/amd/vulkan/radv_shader.h
parenteea20d59abd304953c8c1591612d45d3d94eb785 (diff)
ac/radv: move lower_indirect_derefs() to ac_nir_to_llvm.c
Until llvm handles indirects better we will need to use these workarounds in the radeonsi backend also. Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.h')
-rw-r--r--src/amd/vulkan/radv_shader.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 31fe7397711..b07f8a89e74 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -104,10 +104,6 @@ void
radv_shader_variant_destroy(struct radv_device *device,
struct radv_shader_variant *variant);
-bool
-radv_lower_indirect_derefs(struct nir_shader *nir,
- struct radv_physical_device *device);
-
const char *
radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);