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authorSamuel Pitoiset <[email protected]>2018-03-14 09:46:33 +0100
committerSamuel Pitoiset <[email protected]>2018-03-15 21:32:52 +0100
commitf02f1ad13fa4123986d17a5d04b0e2831c3a7091 (patch)
treebefa7008c2d5a805c05bad012f4af7dc1e51cee1 /src/amd/vulkan/radv_shader.h
parent51783f3e7d720d4348a664c2aa61c57d2324b0e2 (diff)
Revert "mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()"
This reverts commit f314a532fdc7af8381586144d2631d9968331f05. This appears to introduce some blinking textures in UT2004. Not sure exactly what's the root cause because we don't have much information about the issue. Anyway, this was just a micro optimization that actually breaks, at least, one app almost one year later. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105436 Cc: <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.h')
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