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authorSamuel Pitoiset <[email protected]>2018-03-13 14:34:35 +0100
committerSamuel Pitoiset <[email protected]>2018-03-13 16:54:16 +0100
commit2cfba40eea4c3b5529ad14d4786c96013a416f30 (patch)
tree097983c4a2e28b1f3bd7520ae37d0f924f80dd6e /src/amd/vulkan/radv_shader.h
parentb2653007b980e6fc9e226687003784c5b3fe5bcb (diff)
ac/nir: move ac_shader_variant_info and friends to radv folder
Also replace ac_ by radv_. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.h')
-rw-r--r--src/amd/vulkan/radv_shader.h99
1 files changed, 98 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index b07f8a89e74..b0517b73a42 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -33,6 +33,19 @@
#include "nir/nir.h"
+/* descriptor index into scratch ring offsets */
+#define RING_SCRATCH 0
+#define RING_ESGS_VS 1
+#define RING_ESGS_GS 2
+#define RING_GSVS_VS 3
+#define RING_GSVS_GS 4
+#define RING_HS_TESS_FACTOR 5
+#define RING_HS_TESS_OFFCHIP 6
+#define RING_PS_SAMPLE_POSITIONS 7
+
+// Match MAX_SETS from radv_descriptor_set.h
+#define RADV_UD_MAX_SETS MAX_SETS
+
struct radv_shader_module {
struct nir_shader *nir;
unsigned char sha1[20];
@@ -40,6 +53,90 @@ struct radv_shader_module {
char data[0];
};
+struct radv_userdata_info {
+ int8_t sgpr_idx;
+ uint8_t num_sgprs;
+ bool indirect;
+ uint32_t indirect_offset;
+};
+
+struct radv_userdata_locations {
+ struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS];
+ struct radv_userdata_info shader_data[AC_UD_MAX_UD];
+};
+
+struct radv_vs_output_info {
+ uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
+ uint8_t clip_dist_mask;
+ uint8_t cull_dist_mask;
+ uint8_t param_exports;
+ bool writes_pointsize;
+ bool writes_layer;
+ bool writes_viewport_index;
+ bool export_prim_id;
+ unsigned pos_exports;
+};
+
+struct radv_es_output_info {
+ uint32_t esgs_itemsize;
+};
+
+struct radv_shader_variant_info {
+ struct radv_userdata_locations user_sgprs_locs;
+ struct ac_shader_info info;
+ unsigned num_user_sgprs;
+ unsigned num_input_sgprs;
+ unsigned num_input_vgprs;
+ unsigned private_mem_vgprs;
+ bool need_indirect_descriptor_sets;
+ struct {
+ struct {
+ struct radv_vs_output_info outinfo;
+ struct radv_es_output_info es_info;
+ unsigned vgpr_comp_cnt;
+ bool as_es;
+ bool as_ls;
+ uint64_t outputs_written;
+ } vs;
+ struct {
+ unsigned num_interp;
+ uint32_t input_mask;
+ uint32_t flat_shaded_mask;
+ bool can_discard;
+ bool early_fragment_test;
+ } fs;
+ struct {
+ unsigned block_size[3];
+ } cs;
+ struct {
+ unsigned vertices_in;
+ unsigned vertices_out;
+ unsigned output_prim;
+ unsigned invocations;
+ unsigned gsvs_vertex_size;
+ unsigned max_gsvs_emit_size;
+ unsigned es_type; /* GFX9: VS or TES */
+ } gs;
+ struct {
+ unsigned tcs_vertices_out;
+ /* Which outputs are actually written */
+ uint64_t outputs_written;
+ /* Which patch outputs are actually written */
+ uint32_t patch_outputs_written;
+
+ } tcs;
+ struct {
+ struct radv_vs_output_info outinfo;
+ struct radv_es_output_info es_info;
+ bool as_es;
+ unsigned primitive_mode;
+ enum gl_tess_spacing spacing;
+ bool ccw;
+ bool point_mode;
+ } tes;
+ };
+};
+
struct radv_shader_variant {
uint32_t ref_count;
@@ -47,7 +144,7 @@ struct radv_shader_variant {
uint64_t bo_offset;
struct ac_shader_config config;
uint32_t code_size;
- struct ac_shader_variant_info info;
+ struct radv_shader_variant_info info;
unsigned rsrc1;
unsigned rsrc2;