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authorBas Nieuwenhuizen <[email protected]>2019-01-28 00:28:05 +0100
committerBas Nieuwenhuizen <[email protected]>2019-01-29 15:56:41 +0100
commitead54d4a427bdd36e073a9302c2b363585c8ec29 (patch)
treec9eb90d6583c1bf6193dfd982d261a105d87a571 /src/amd/vulkan/radv_shader.c
parent3a8d6c0880891cf9ccbae8160932bb4cbd2c2ead (diff)
radv/winsys: Set winsys bo priority on creation.
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.c')
-rw-r--r--src/amd/vulkan/radv_shader.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 42f5e4efe6c..32cd9ae25e9 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -395,7 +395,8 @@ radv_alloc_shader_memory(struct radv_device *device,
RADEON_DOMAIN_VRAM,
RADEON_FLAG_NO_INTERPROCESS_SHARING |
(device->physical_device->cpdma_prefetch_writes_memory ?
- 0 : RADEON_FLAG_READ_ONLY));
+ 0 : RADEON_FLAG_READ_ONLY),
+ RADV_BO_PRIORITY_SHADER);
slab->ptr = (char*)device->ws->buffer_map(slab->bo);
list_inithead(&slab->shaders);