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authorRhys Perry <[email protected]>2019-11-15 12:42:46 +0000
committerMarge Bot <[email protected]>2020-01-24 13:35:07 +0000
commit72e9a2344346f4e2eff240e475463eeb046fe9be (patch)
treefd83ba9b576838cc4925c615bf5612d97925612d /src/amd/vulkan/radv_shader.c
parentf8f7712666b738fc9ebd4a6390563e44db46b68f (diff)
radv/aco: use ACO for GS copy shaders
Signed-off-by: Rhys Perry <[email protected]> Reviewed-by: Daniel Schürmann <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>
Diffstat (limited to 'src/amd/vulkan/radv_shader.c')
-rw-r--r--src/amd/vulkan/radv_shader.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 7eea501fbd3..dc9b91ff922 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -1214,14 +1214,15 @@ radv_create_gs_copy_shader(struct radv_device *device,
struct radv_shader_info *info,
struct radv_shader_binary **binary_out,
bool keep_shader_info,
- bool multiview)
+ bool multiview, bool use_aco)
{
struct radv_nir_compiler_options options = {0};
+ options.explicit_scratch_args = use_aco;
options.key.has_multiview_view_index = multiview;
return shader_variant_compile(device, NULL, &shader, 1, MESA_SHADER_VERTEX,
- info, &options, true, keep_shader_info, false, binary_out);
+ info, &options, true, keep_shader_info, use_aco, binary_out);
}
void