diff options
author | Connor Abbott <[email protected]> | 2019-11-11 18:05:03 +0100 |
---|---|---|
committer | Connor Abbott <[email protected]> | 2019-11-25 14:17:51 +0100 |
commit | 66c703b3e8a6a7e3c03e577c8deb377536ce5af2 (patch) | |
tree | 371ad4b8e80d01e607761c91ec3c784ca8495d74 /src/amd/vulkan/radv_shader.c | |
parent | 3b143369a55d1b79f7db14dda587e18f6b27c975 (diff) |
radv: Move argument declaration out of nir_to_llvm
Now it's executed for ACO too.
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_shader.c')
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 1e550526f56..8ba83ff77c7 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -31,6 +31,7 @@ #include "radv_private.h" #include "radv_shader.h" #include "radv_shader_helper.h" +#include "radv_shader_args.h" #include "nir/nir.h" #include "nir/nir_builder.h" #include "spirv/nir_spirv.h" @@ -1095,6 +1096,17 @@ shader_variant_compile(struct radv_device *device, options->has_ls_vgpr_init_bug = device->physical_device->rad_info.has_ls_vgpr_init_bug; options->use_ngg_streamout = device->physical_device->use_ngg_streamout; + struct radv_shader_args args = {}; + args.options = options; + args.shader_info = info; + args.is_gs_copy_shader = gs_copy_shader; + radv_declare_shader_args(&args, + gs_copy_shader ? MESA_SHADER_VERTEX + : shaders[shader_count - 1]->info.stage, + shader_count >= 2, + shader_count >= 2 ? shaders[shader_count - 2]->info.stage + : MESA_SHADER_VERTEX); + if (!use_aco || options->dump_shader || options->record_ir) ac_init_llvm_once(); @@ -1124,10 +1136,10 @@ shader_variant_compile(struct radv_device *device, if (gs_copy_shader) { assert(shader_count == 1); radv_compile_gs_copy_shader(&ac_llvm, *shaders, &binary, - info, options); + &args); } else { - radv_compile_nir_shader(&ac_llvm, &binary, info, - shaders, shader_count, options); + radv_compile_nir_shader(&ac_llvm, &binary, &args, + shaders, shader_count); } binary->info = *info; |