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authorDave Airlie <[email protected]>2017-02-01 11:10:49 +1000
committerDave Airlie <[email protected]>2017-02-02 08:25:04 +1000
commitfa316ed02ff0c2c4c8121380d23f2e66ac87649f (patch)
treec48de63bd38f6d5044f3c79f00002c936a97e1bf /src/amd/vulkan/radv_private.h
parent230e308ff9a1d6ac6519db70d4e3038c2c948088 (diff)
radv/ac: handle clip/cull distance sizing in geometry shader outputs
Otherwise we were writing these as 4 components, and things went bad. Fixes (the remaining): dEQP-VK.clipping.user_defined.*.vert_geom.* Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
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