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author | Alex Smith <[email protected]> | 2018-05-31 15:02:32 +0100 |
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committer | Alex Smith <[email protected]> | 2018-06-01 08:53:01 +0100 |
commit | 0fa51bfdbe5773cb8534b9e006b81581f4e14982 (patch) | |
tree | e49827e3a271b2a982e53648f2ba3a7263a1f223 /src/amd/vulkan/radv_private.h | |
parent | 9e61147ef6de379700b2fec3c9cea30cc2eb23d9 (diff) |
radv: Set active_stages the same whether or not shaders were cached
With GFX9 merged shaders, active_stages would be set to the original
stages specified if shaders were not cached, but to the stages still
present after merging if they were.
Be consistent and use the original stages.
Signed-off-by: Alex Smith <[email protected]>
Cc: "18.1" <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
0 files changed, 0 insertions, 0 deletions