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authorAlex Smith <[email protected]>2018-05-31 15:02:32 +0100
committerAlex Smith <[email protected]>2018-06-01 08:53:01 +0100
commit0fa51bfdbe5773cb8534b9e006b81581f4e14982 (patch)
treee49827e3a271b2a982e53648f2ba3a7263a1f223 /src/amd/vulkan/radv_private.h
parent9e61147ef6de379700b2fec3c9cea30cc2eb23d9 (diff)
radv: Set active_stages the same whether or not shaders were cached
With GFX9 merged shaders, active_stages would be set to the original stages specified if shaders were not cached, but to the stages still present after merging if they were. Be consistent and use the original stages. Signed-off-by: Alex Smith <[email protected]> Cc: "18.1" <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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