diff options
author | Samuel Pitoiset <[email protected]> | 2019-08-01 10:43:42 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2019-08-02 09:37:36 +0200 |
commit | 8a86908e9a79fb7ac94df1fa3194b54059a6045f (patch) | |
tree | e85df798586e6bdc2f944d95125622ec403c16cd /src/amd/vulkan/radv_private.h | |
parent | 953bbacc23bbf8b107a49187abc88cc2f4b1be43 (diff) |
radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders
It can be enabled with RADV_PERFTEST=gewave32.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
-rw-r--r-- | src/amd/vulkan/radv_private.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index a1347060190..1a0b22d63b8 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -304,6 +304,7 @@ struct radv_physical_device { /* Number of threads per wave. */ uint8_t ps_wave_size; uint8_t cs_wave_size; + uint8_t ge_wave_size; /* This is the drivers on-disk cache used as a fallback as opposed to * the pipeline cache defined by apps. |