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authorDave Airlie <[email protected]>2018-06-15 08:48:54 +1000
committerDave Airlie <[email protected]>2018-06-15 09:33:20 +1000
commit600d34c8228b4d5e8468b56a8ba23d82a0790583 (patch)
tree2bb775b9d49c1ac1ea7993e33ac4442be33ec3e3 /src/amd/vulkan/radv_private.h
parentf6898f2b554e88255909bdd6bd0f7a91d99c446b (diff)
radv: remove multisample bit from shader key.
This wasn't being used anywhere inside the shader from what I can see. Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
-rw-r--r--src/amd/vulkan/radv_private.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 316fbc9af1d..7841d70deea 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -360,7 +360,6 @@ struct radv_pipeline_key {
uint32_t is_int10;
uint8_t log2_ps_iter_samples;
uint8_t log2_num_samples;
- uint32_t multisample : 1;
uint32_t has_multiview_view_index : 1;
uint32_t optimisations_disabled : 1;
};