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authorSamuel Pitoiset <[email protected]>2018-03-09 16:58:10 +0100
committerSamuel Pitoiset <[email protected]>2018-03-13 14:05:06 +0100
commitb2653007b980e6fc9e226687003784c5b3fe5bcb (patch)
tree08541b86cc22d084853f69c8749aadae75483866 /src/amd/vulkan/radv_private.h
parent8e15824b9d73660db2ed41233d38c57cc43c9842 (diff)
ac/nir: move all RADV related code to radv_nir_to_llvm.c
Now the "ac/nir" prefix will really be the shared code between RadeonSI and RADV, that might avoid confusions in the future. Signed-off-by: Samuel Pitoiset <[email protected]> Acked-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
-rw-r--r--src/amd/vulkan/radv_private.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 439522585a7..22850c81d68 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1677,6 +1677,24 @@ struct radv_fence {
uint32_t temp_syncobj;
};
+/* radv_nir_to_llvm.c */
+void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
+ struct nir_shader *geom_shader,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader);
+
+void radv_compile_nir_shader(LLVMTargetMachineRef tm,
+ struct ac_shader_binary *binary,
+ struct ac_shader_config *config,
+ struct ac_shader_variant_info *shader_info,
+ struct nir_shader *const *nir,
+ int nir_count,
+ const struct ac_nir_compiler_options *options,
+ bool dump_shader);
+
struct radeon_winsys_sem;
#define RADV_DEFINE_HANDLE_CASTS(__radv_type, __VkType) \