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authorDave Airlie <[email protected]>2017-10-12 05:10:53 +0100
committerDave Airlie <[email protected]>2017-10-12 23:46:55 +0100
commitfb972ed4e51f7570210b523264e927a378265a2a (patch)
tree6925dcf08ea8f30b6e933e781f239674a753a3f9 /src/amd/vulkan/radv_private.h
parent26f1ba94a384718e0e5974c10d4f758459ef0b10 (diff)
radv: take unsafe_math and sisched into account when hashing shaders.
We want to generate different variants for sisched and unsafe_math shader variants, so add them to the hash key. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
-rw-r--r--src/amd/vulkan/radv_private.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index e58fb2175e2..70c5c70aaa5 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -962,13 +962,16 @@ struct radv_event {
struct radv_shader_module;
struct ac_shader_variant_key;
+#define RADV_HASH_SHADER_IS_GEOM_COPY_SHADER (1 << 0)
+#define RADV_HASH_SHADER_SISCHED (1 << 1)
+#define RADV_HASH_SHADER_UNSAFE_MATH (1 << 2)
void
radv_hash_shader(unsigned char *hash, struct radv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info,
const struct radv_pipeline_layout *layout,
const struct ac_shader_variant_key *key,
- uint32_t is_geom_copy_shader);
+ uint32_t flags);
static inline gl_shader_stage
vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)