diff options
author | Dave Airlie <[email protected]> | 2017-12-19 13:55:18 +1000 |
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committer | Dave Airlie <[email protected]> | 2017-12-22 14:08:48 +1000 |
commit | a99fa7e8a2b7d36dc26cf2dbf5f38f55c674f719 (patch) | |
tree | 211db0bf7efb1ff4fb012f19366cd7d2c1a484a7 /src/amd/vulkan/radv_private.h | |
parent | 9594667899e2e04d625901ea703a44d8c4b4737c (diff) |
radv/gfx9: add 3d sampler image->buffer copy shader. (v3)
On GFX9 we must access 3D textures with 3D samplers AFAICS.
This fixes:
dEQP-VK.api.image_clearing.core.clear_color_image.3d.single_layer
on GFX9 for me.
v1.1: fix tex->sampler_dim to dim
v2: send layer in from outside
v3: don't regress on pre-gfx9
Fixes: e38685cc62e 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Alex Smith <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
-rw-r--r-- | src/amd/vulkan/radv_private.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index 244ab8967b6..9b626379ee0 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -416,6 +416,7 @@ struct radv_meta_state { VkPipelineLayout img_p_layout; VkDescriptorSetLayout img_ds_layout; VkPipeline pipeline; + VkPipeline pipeline_3d; } itob; struct { VkPipelineLayout img_p_layout; |