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authorBas Nieuwenhuizen <[email protected]>2017-10-14 12:42:40 +1100
committerTimothy Arceri <[email protected]>2017-10-18 09:19:35 +1100
commited9218f1541ff35fb34b5e7dd60a509b5a4144a4 (patch)
tree9d3ed6ab83ee534a71a83db0a3546ad826d63d57 /src/amd/vulkan/radv_private.h
parent7f29055751e6b89f4c87bc5e4602046c2cbdc08c (diff)
radv: add radv_hash_shaders() helper
This will be used to create a hash of the combined shaders in the pipeline. Signed-off-by: Timothy Arceri <[email protected]> Acked-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_private.h')
-rw-r--r--src/amd/vulkan/radv_private.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 5be07063407..3fb182b4e3b 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -986,6 +986,13 @@ radv_hash_shader(unsigned char *hash, struct radv_shader_module *module,
const struct ac_shader_variant_key *key,
uint32_t flags);
+void
+radv_hash_shaders(unsigned char *hash,
+ const VkPipelineShaderStageCreateInfo **stages,
+ const struct radv_pipeline_layout *layout,
+ const struct ac_shader_variant_key *keys,
+ uint32_t flags);
+
static inline gl_shader_stage
vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
{