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authorBas Nieuwenhuizen <[email protected]>2018-07-24 14:57:42 +0200
committerBas Nieuwenhuizen <[email protected]>2018-07-24 18:06:41 +0200
commit28b8c18d841795dc158233b7aaf986c7f73068ae (patch)
tree73af4574175ab8b14e129a56d371ec1c43a52b5d /src/amd/vulkan/radv_pipeline_cache.c
parent04d77d53aa91d1c34b07ef134937d630492e460c (diff)
radv: Still enable inmemory & API level caching if disk cache is not enabled.
That we don't have a background disk cache does not mean we should prevent the app caching anything. CC: <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_pipeline_cache.c')
-rw-r--r--src/amd/vulkan/radv_pipeline_cache.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c
index 6858d37eba8..7e2c305b1a0 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -248,7 +248,6 @@ radv_is_cache_disabled(struct radv_device *device)
* MESA_GLSL_CACHE_DISABLE=1, and when VK_AMD_shader_info is requested.
*/
return (device->instance->debug_flags & RADV_DEBUG_NO_CACHE) ||
- !device->physical_device->disk_cache ||
device->keep_shader_info;
}
@@ -271,7 +270,7 @@ radv_create_shader_variants_from_pipeline_cache(struct radv_device *device,
/* Don't cache when we want debug info, since this isn't
* present in the cache.
*/
- if (radv_is_cache_disabled(device)) {
+ if (radv_is_cache_disabled(device) || !device->physical_device->disk_cache) {
pthread_mutex_unlock(&cache->mutex);
return false;
}