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author | Bas Nieuwenhuizen <[email protected]> | 2017-08-16 09:09:56 +0200 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2017-08-24 19:20:47 +0200 |
commit | 180c1b924e1ed3a2918fad9c5cbb653524de8233 (patch) | |
tree | 78cd87baa56ed17fcaa11ceb96aed74c301aed18 /src/amd/vulkan/radv_pipeline.c | |
parent | 2e86f6b2597df85bc106780763ead0b20b3bc8e4 (diff) |
ac/nir: Add shader support for multiviews.
It uses an user SGPR to pass the view index to the shaders, except
for the fragment shader where we use layer=view (which comes in
handy when we want to do the NV ext that allows us to execute pre-FS
stages once instead of per view).
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_pipeline.c')
0 files changed, 0 insertions, 0 deletions