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authorDave Airlie <[email protected]>2017-03-28 11:34:19 +1000
committerDave Airlie <[email protected]>2017-03-28 17:40:14 +1000
commit8996fdbf61e5341c321c802278ee388ac5001f50 (patch)
treea7eacc1fb244766b9ede938c6d04e95db9b6a6f2 /src/amd/vulkan/radv_pipeline.c
parentcd33a5c1cb68d8c7e67f4724cc19bb92a405c796 (diff)
radv: move db_shader_control calculation to pipeline.
There is no need to recalculate this every time. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_pipeline.c')
-rw-r--r--src/amd/vulkan/radv_pipeline.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 752986a9c59..42e8abd84ef 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1641,14 +1641,31 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
*
* Don't add this to CB_SHADER_MASK.
*/
+ struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
if (!pipeline->graphics.blend.spi_shader_col_format) {
- struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
if (!ps->info.fs.writes_z &&
!ps->info.fs.writes_stencil &&
!ps->info.fs.writes_sample_mask)
pipeline->graphics.blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
}
+ unsigned z_order;
+ pipeline->graphics.db_shader_control = 0;
+ if (ps->info.fs.early_fragment_test || !ps->info.fs.writes_memory)
+ z_order = V_02880C_EARLY_Z_THEN_LATE_Z;
+ else
+ z_order = V_02880C_LATE_Z;
+
+ pipeline->graphics.db_shader_control =
+ S_02880C_Z_EXPORT_ENABLE(ps->info.fs.writes_z) |
+ S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.fs.writes_stencil) |
+ S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
+ S_02880C_MASK_EXPORT_ENABLE(ps->info.fs.writes_sample_mask) |
+ S_02880C_Z_ORDER(z_order) |
+ S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
+ S_02880C_EXEC_ON_HIER_FAIL(ps->info.fs.writes_memory) |
+ S_02880C_EXEC_ON_NOOP(ps->info.fs.writes_memory);
+
const VkPipelineVertexInputStateCreateInfo *vi_info =
pCreateInfo->pVertexInputState;
for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {