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authorSamuel Pitoiset <[email protected]>2019-01-29 22:18:51 +0100
committerSamuel Pitoiset <[email protected]>2019-02-04 13:17:54 +0100
commita20c2e38d840c0e46a0eec590dd7b17b3e511664 (patch)
tree098ee9e2770d074437b511779302645a680849f2 /src/amd/vulkan/radv_pipeline.c
parenta7c7d811f1916d6489467f0ed18ebd936fba26c6 (diff)
radv: store the list of attachments for every subpass
This reworks how the depth stencil attachment is used for simplicity. This also introduces radv_render_pass_compile() helper that will be used for further optimizations. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_pipeline.c')
-rw-r--r--src/amd/vulkan/radv_pipeline.c15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 138e153f9a4..c96f86bff63 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -966,11 +966,11 @@ radv_pipeline_out_of_order_rast(struct radv_pipeline *pipeline,
};
if (pCreateInfo->pDepthStencilState &&
- subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+ subpass->depth_stencil_attachment) {
const VkPipelineDepthStencilStateCreateInfo *vkds =
pCreateInfo->pDepthStencilState;
struct radv_render_pass_attachment *attachment =
- pass->attachments + subpass->depth_stencil_attachment.attachment;
+ pass->attachments + subpass->depth_stencil_attachment->attachment;
bool has_stencil = vk_format_is_stencil(attachment->format);
struct radv_dsa_order_invariance order_invariance[2];
struct radv_shader_variant *ps =
@@ -1401,8 +1401,7 @@ radv_pipeline_init_dynamic_state(struct radv_pipeline *pipeline,
* disabled or if the subpass of the render pass the pipeline is created
* against does not use a depth/stencil attachment.
*/
- if (needed_states &&
- subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
+ if (needed_states && subpass->depth_stencil_attachment) {
assert(pCreateInfo->pDepthStencilState);
if (states & RADV_DYNAMIC_DEPTH_BOUNDS) {
@@ -2506,8 +2505,8 @@ radv_compute_bin_size(struct radv_pipeline *pipeline, const VkGraphicsPipelineCr
extent = color_entry->extent;
- if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED) {
- struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+ if (subpass->depth_stencil_attachment) {
+ struct radv_render_pass_attachment *attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
/* Coefficients taken from AMDVLK */
unsigned depth_coeff = vk_format_is_depth(attachment->format) ? 5 : 0;
@@ -2598,8 +2597,8 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
uint32_t db_render_control = 0, db_render_override2 = 0;
uint32_t db_render_override = 0;
- if (subpass->depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED)
- attachment = pass->attachments + subpass->depth_stencil_attachment.attachment;
+ if (subpass->depth_stencil_attachment)
+ attachment = pass->attachments + subpass->depth_stencil_attachment->attachment;
bool has_depth_attachment = attachment && vk_format_is_depth(attachment->format);
bool has_stencil_attachment = attachment && vk_format_is_stencil(attachment->format);