aboutsummaryrefslogtreecommitdiffstats
path: root/src/amd/vulkan/radv_pipeline.c
diff options
context:
space:
mode:
authorSamuel Pitoiset <[email protected]>2017-11-30 22:16:09 +0100
committerSamuel Pitoiset <[email protected]>2017-12-01 11:38:26 +0100
commit921986b580d32ac0195d4ba348c408d952e7e20c (patch)
treecb901cd2ce0d7f68d6f7155921f0fcfd99dc09b1 /src/amd/vulkan/radv_pipeline.c
parent4e7f6437b5359fe41a48fbba510f46ac69db8653 (diff)
radv: do not dump meta shaders with RADV_DEBUG=shaders
It's really annoying and this pollutes the output especially when a bunch of non-meta shaders are compiled. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_pipeline.c')
-rw-r--r--src/amd/vulkan/radv_pipeline.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index faffca83308..fcbb5804f5e 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1867,10 +1867,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
radv_link_shaders(pipeline, nir);
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
- if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
- continue;
-
- if (modules[i])
+ if (modules[i] && radv_can_dump_shader(device, modules[i]))
nir_print_shader(nir[i], stderr);
}