diff options
author | Dave Airlie <[email protected]> | 2016-10-07 09:16:09 +1000 |
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committer | Dave Airlie <[email protected]> | 2016-10-07 09:16:09 +1000 |
commit | f4e499ec79147f4172f3669ae9dafd941aaeeb65 (patch) | |
tree | 4e082d4d950ffd0a676a8131179ca0e7ce94d99f /src/amd/vulkan/radv_meta_copy.c | |
parent | 28ecd3eac24ce41b8a855a50f366f1985d1dc934 (diff) |
radv: add initial non-conformant radv vulkan driver
This squashes all the radv development up until now into
one for merging.
History can be found:
https://github.com/airlied/mesa/tree/semi-interesting
This requires llvm 3.9 and is in no way considered
a conformant vulkan implementation. It can run a number
of vulkan applications, and supports all GPUs using
the amdgpu kernel driver.
Thanks to Intel for providing anv and spirv->nir,
and Emil Velikov for reviewing build integration.
Parts of this are:
Reviewed-by: Nicolai Hähnle <[email protected]>
Acked-by: Edward O'Callaghan <[email protected]>
Authors: Bas Nieuwenhuizen and Dave Airlie
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_meta_copy.c')
-rw-r--r-- | src/amd/vulkan/radv_meta_copy.c | 399 |
1 files changed, 399 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_meta_copy.c b/src/amd/vulkan/radv_meta_copy.c new file mode 100644 index 00000000000..4c01eb7acbb --- /dev/null +++ b/src/amd/vulkan/radv_meta_copy.c @@ -0,0 +1,399 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "radv_meta.h" +#include "vk_format.h" + +static VkExtent3D +meta_image_block_size(const struct radv_image *image) +{ + const struct vk_format_description *desc = vk_format_description(image->vk_format); + return (VkExtent3D) { desc->block.width, desc->block.height, 1 }; +} + +/* Returns the user-provided VkBufferImageCopy::imageExtent in units of + * elements rather than texels. One element equals one texel or one block + * if Image is uncompressed or compressed, respectively. + */ +static struct VkExtent3D +meta_region_extent_el(const struct radv_image *image, + const struct VkExtent3D *extent) +{ + const VkExtent3D block = meta_image_block_size(image); + return radv_sanitize_image_extent(image->type, (VkExtent3D) { + .width = DIV_ROUND_UP(extent->width , block.width), + .height = DIV_ROUND_UP(extent->height, block.height), + .depth = DIV_ROUND_UP(extent->depth , block.depth), + }); +} + +/* Returns the user-provided VkBufferImageCopy::imageOffset in units of + * elements rather than texels. One element equals one texel or one block + * if Image is uncompressed or compressed, respectively. + */ +static struct VkOffset3D +meta_region_offset_el(const struct radv_image *image, + const struct VkOffset3D *offset) +{ + const VkExtent3D block = meta_image_block_size(image); + return radv_sanitize_image_offset(image->type, (VkOffset3D) { + .x = offset->x / block.width, + .y = offset->y / block.height, + .z = offset->z / block.depth, + }); +} + +static VkFormat +vk_format_for_size(int bs) +{ + switch (bs) { + case 1: return VK_FORMAT_R8_UINT; + case 2: return VK_FORMAT_R8G8_UINT; + case 4: return VK_FORMAT_R8G8B8A8_UINT; + case 8: return VK_FORMAT_R16G16B16A16_UINT; + case 16: return VK_FORMAT_R32G32B32A32_UINT; + default: + unreachable("Invalid format block size"); + } +} + +static struct radv_meta_blit2d_surf +blit_surf_for_image_level_layer(struct radv_image* image, VkImageAspectFlags aspectMask, + int level, int layer) +{ + VkFormat format = image->vk_format; + if (aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) + format = vk_format_depth_only(format); + else if (aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) + format = vk_format_stencil_only(format); + + if (!image->surface.dcc_size) + format = vk_format_for_size(vk_format_get_blocksize(format)); + + return (struct radv_meta_blit2d_surf) { + .format = format, + .bs = vk_format_get_blocksize(format), + .level = level, + .layer = layer, + .image = image, + .aspect_mask = aspectMask, + }; +} + +static void +meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer, + struct radv_buffer* buffer, + struct radv_image* image, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) +{ + struct radv_meta_saved_state saved_state; + + /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to + * VK_SAMPLE_COUNT_1_BIT." + */ + assert(image->samples == 1); + + radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer); + + for (unsigned r = 0; r < regionCount; r++) { + + /** + * From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images + * extent is the size in texels of the source image to copy in width, + * height and depth. 1D images use only x and width. 2D images use x, y, + * width and height. 3D images use x, y, z, width, height and depth. + * + * + * Also, convert the offsets and extent from units of texels to units of + * blocks - which is the highest resolution accessible in this command. + */ + const VkOffset3D img_offset_el = + meta_region_offset_el(image, &pRegions[r].imageOffset); + const VkExtent3D bufferExtent = { + .width = pRegions[r].bufferRowLength ? + pRegions[r].bufferRowLength : pRegions[r].imageExtent.width, + .height = pRegions[r].bufferImageHeight ? + pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height, + }; + const VkExtent3D buf_extent_el = + meta_region_extent_el(image, &bufferExtent); + + /* Start creating blit rect */ + const VkExtent3D img_extent_el = + meta_region_extent_el(image, &pRegions[r].imageExtent); + struct radv_meta_blit2d_rect rect = { + .width = img_extent_el.width, + .height = img_extent_el.height, + }; + + /* Create blit surfaces */ + struct radv_meta_blit2d_surf img_bsurf = + blit_surf_for_image_level_layer(image, + pRegions[r].imageSubresource.aspectMask, + pRegions[r].imageSubresource.mipLevel, + pRegions[r].imageSubresource.baseArrayLayer); + + struct radv_meta_blit2d_buffer buf_bsurf = { + .bs = img_bsurf.bs, + .format = img_bsurf.format, + .buffer = buffer, + .offset = pRegions[r].bufferOffset, + .pitch = buf_extent_el.width, + }; + + /* Loop through each 3D or array slice */ + unsigned num_slices_3d = img_extent_el.depth; + unsigned num_slices_array = pRegions[r].imageSubresource.layerCount; + unsigned slice_3d = 0; + unsigned slice_array = 0; + while (slice_3d < num_slices_3d && slice_array < num_slices_array) { + + rect.dst_x = img_offset_el.x; + rect.dst_y = img_offset_el.y; + + + /* Perform Blit */ + radv_meta_blit2d(cmd_buffer, NULL, &buf_bsurf, &img_bsurf, 1, &rect); + + /* Once we've done the blit, all of the actual information about + * the image is embedded in the command buffer so we can just + * increment the offset directly in the image effectively + * re-binding it to different backing memory. + */ + buf_bsurf.offset += buf_extent_el.width * + buf_extent_el.height * buf_bsurf.bs; + img_bsurf.layer++; + if (image->type == VK_IMAGE_TYPE_3D) + slice_3d++; + else + slice_array++; + } + } + radv_meta_restore(&saved_state, cmd_buffer); +} + +void radv_CmdCopyBufferToImage( + VkCommandBuffer commandBuffer, + VkBuffer srcBuffer, + VkImage destImage, + VkImageLayout destImageLayout, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) +{ + RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); + RADV_FROM_HANDLE(radv_image, dest_image, destImage); + RADV_FROM_HANDLE(radv_buffer, src_buffer, srcBuffer); + + meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image, + regionCount, pRegions); +} + +static void +meta_copy_image_to_buffer(struct radv_cmd_buffer *cmd_buffer, + struct radv_buffer* buffer, + struct radv_image* image, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) +{ + struct radv_meta_saved_compute_state saved_state; + + radv_meta_begin_bufimage(cmd_buffer, &saved_state); + for (unsigned r = 0; r < regionCount; r++) { + + /** + * From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images + * extent is the size in texels of the source image to copy in width, + * height and depth. 1D images use only x and width. 2D images use x, y, + * width and height. 3D images use x, y, z, width, height and depth. + * + * + * Also, convert the offsets and extent from units of texels to units of + * blocks - which is the highest resolution accessible in this command. + */ + const VkOffset3D img_offset_el = + meta_region_offset_el(image, &pRegions[r].imageOffset); + const VkExtent3D bufferExtent = { + .width = pRegions[r].bufferRowLength ? + pRegions[r].bufferRowLength : pRegions[r].imageExtent.width, + .height = pRegions[r].bufferImageHeight ? + pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height, + }; + const VkExtent3D buf_extent_el = + meta_region_extent_el(image, &bufferExtent); + + /* Start creating blit rect */ + const VkExtent3D img_extent_el = + meta_region_extent_el(image, &pRegions[r].imageExtent); + struct radv_meta_blit2d_rect rect = { + .width = img_extent_el.width, + .height = img_extent_el.height, + }; + + /* Create blit surfaces */ + struct radv_meta_blit2d_surf img_info = + blit_surf_for_image_level_layer(image, + pRegions[r].imageSubresource.aspectMask, + pRegions[r].imageSubresource.mipLevel, + pRegions[r].imageSubresource.baseArrayLayer); + struct radv_meta_blit2d_buffer buf_info = { + .bs = img_info.bs, + .format = img_info.format, + .buffer = buffer, + .offset = pRegions[r].bufferOffset, + .pitch = buf_extent_el.width, + }; + + /* Loop through each 3D or array slice */ + unsigned num_slices_3d = img_extent_el.depth; + unsigned num_slices_array = pRegions[r].imageSubresource.layerCount; + unsigned slice_3d = 0; + unsigned slice_array = 0; + while (slice_3d < num_slices_3d && slice_array < num_slices_array) { + + rect.src_x = img_offset_el.x; + rect.src_y = img_offset_el.y; + + + /* Perform Blit */ + radv_meta_image_to_buffer(cmd_buffer, &img_info, &buf_info, 1, &rect); + + buf_info.offset += buf_extent_el.width * + buf_extent_el.height * buf_info.bs; + img_info.layer++; + if (image->type == VK_IMAGE_TYPE_3D) + slice_3d++; + else + slice_array++; + } + } + radv_meta_end_bufimage(cmd_buffer, &saved_state); +} + +void radv_CmdCopyImageToBuffer( + VkCommandBuffer commandBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkBuffer destBuffer, + uint32_t regionCount, + const VkBufferImageCopy* pRegions) +{ + RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); + RADV_FROM_HANDLE(radv_image, src_image, srcImage); + RADV_FROM_HANDLE(radv_buffer, dst_buffer, destBuffer); + + meta_copy_image_to_buffer(cmd_buffer, dst_buffer, src_image, + regionCount, pRegions); +} + +void radv_CmdCopyImage( + VkCommandBuffer commandBuffer, + VkImage srcImage, + VkImageLayout srcImageLayout, + VkImage destImage, + VkImageLayout destImageLayout, + uint32_t regionCount, + const VkImageCopy* pRegions) +{ + RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); + RADV_FROM_HANDLE(radv_image, src_image, srcImage); + RADV_FROM_HANDLE(radv_image, dest_image, destImage); + struct radv_meta_saved_state saved_state; + + /* From the Vulkan 1.0 spec: + * + * vkCmdCopyImage can be used to copy image data between multisample + * images, but both images must have the same number of samples. + */ + assert(src_image->samples == dest_image->samples); + + radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer); + + for (unsigned r = 0; r < regionCount; r++) { + assert(pRegions[r].srcSubresource.aspectMask == + pRegions[r].dstSubresource.aspectMask); + + /* Create blit surfaces */ + struct radv_meta_blit2d_surf b_src = + blit_surf_for_image_level_layer(src_image, + pRegions[r].srcSubresource.aspectMask, + pRegions[r].srcSubresource.mipLevel, + pRegions[r].srcSubresource.baseArrayLayer); + struct radv_meta_blit2d_surf b_dst = + blit_surf_for_image_level_layer(dest_image, + pRegions[r].dstSubresource.aspectMask, + pRegions[r].dstSubresource.mipLevel, + pRegions[r].dstSubresource.baseArrayLayer); + + /* for DCC */ + b_src.format = b_dst.format; + + /** + * From the Vulkan 1.0.6 spec: 18.4 Copying Data Between Buffers and Images + * imageExtent is the size in texels of the image to copy in width, height + * and depth. 1D images use only x and width. 2D images use x, y, width + * and height. 3D images use x, y, z, width, height and depth. + * + * Also, convert the offsets and extent from units of texels to units of + * blocks - which is the highest resolution accessible in this command. + */ + const VkOffset3D dst_offset_el = + meta_region_offset_el(dest_image, &pRegions[r].dstOffset); + const VkOffset3D src_offset_el = + meta_region_offset_el(src_image, &pRegions[r].srcOffset); + const VkExtent3D img_extent_el = + meta_region_extent_el(src_image, &pRegions[r].extent); + + /* Start creating blit rect */ + struct radv_meta_blit2d_rect rect = { + .width = img_extent_el.width, + .height = img_extent_el.height, + }; + + /* Loop through each 3D or array slice */ + unsigned num_slices_3d = img_extent_el.depth; + unsigned num_slices_array = pRegions[r].dstSubresource.layerCount; + unsigned slice_3d = 0; + unsigned slice_array = 0; + while (slice_3d < num_slices_3d && slice_array < num_slices_array) { + + /* Finish creating blit rect */ + rect.dst_x = dst_offset_el.x; + rect.dst_y = dst_offset_el.y; + rect.src_x = src_offset_el.x; + rect.src_y = src_offset_el.y; + + /* Perform Blit */ + radv_meta_blit2d(cmd_buffer, &b_src, NULL, &b_dst, 1, &rect); + + b_src.layer++; + b_dst.layer++; + if (dest_image->type == VK_IMAGE_TYPE_3D) + slice_3d++; + else + slice_array++; + } + } + + radv_meta_restore(&saved_state, cmd_buffer); +} |