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author | Samuel Pitoiset <[email protected]> | 2017-09-11 15:00:41 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-09-14 10:37:57 +0200 |
commit | e2e72477c088621da8b5d7e7fc6bf01a940fdbfa (patch) | |
tree | 2ef95bd4e7522b446bb8c388c3161ed0181a39fe /src/amd/vulkan/radv_meta_blit2d.c | |
parent | 061f5b7d73a975b82e22acfb99883c8f6e954472 (diff) |
radv: add debug flags for syncing shaders after every draw call
To improve GPU hangs detection when shaders are stucked.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_meta_blit2d.c')
0 files changed, 0 insertions, 0 deletions