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authorDave Airlie <[email protected]>2017-04-19 09:13:06 +1000
committerDave Airlie <[email protected]>2017-04-19 10:03:05 +1000
commit03a2ca63562b73d36658e43c0d7d77150421be60 (patch)
treeaea603afee4b7211f294b88f61dac4953cf7f4ae /src/amd/vulkan/radv_meta.h
parentbdd98d950fd7138b4625571964ad0cc76905d4f7 (diff)
radv/meta: refactor out some common shaders.
The vs vertex generate and fs noop shaders are used in a few places, so refactor them out. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_meta.h')
-rw-r--r--src/amd/vulkan/radv_meta.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_meta.h b/src/amd/vulkan/radv_meta.h
index 5cf5d62098c..2a6b0243e8c 100644
--- a/src/amd/vulkan/radv_meta.h
+++ b/src/amd/vulkan/radv_meta.h
@@ -227,6 +227,8 @@ void radv_blit_to_prime_linear(struct radv_cmd_buffer *cmd_buffer,
nir_ssa_def *radv_meta_gen_rect_vertices(nir_builder *vs_b);
nir_ssa_def *radv_meta_gen_rect_vertices_comp2(nir_builder *vs_b, nir_ssa_def *comp2);
+nir_shader *radv_meta_build_nir_vs_generate_vertices(void);
+nir_shader *radv_meta_build_nir_fs_noop(void);
#ifdef __cplusplus
}
#endif