diff options
author | Dave Airlie <[email protected]> | 2017-04-19 09:13:06 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-04-19 10:03:05 +1000 |
commit | 03a2ca63562b73d36658e43c0d7d77150421be60 (patch) | |
tree | aea603afee4b7211f294b88f61dac4953cf7f4ae /src/amd/vulkan/radv_meta.c | |
parent | bdd98d950fd7138b4625571964ad0cc76905d4f7 (diff) |
radv/meta: refactor out some common shaders.
The vs vertex generate and fs noop shaders are used in a few places,
so refactor them out.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_meta.c')
-rw-r--r-- | src/amd/vulkan/radv_meta.c | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_meta.c b/src/amd/vulkan/radv_meta.c index 3584396b727..aed2607c22c 100644 --- a/src/amd/vulkan/radv_meta.c +++ b/src/amd/vulkan/radv_meta.c @@ -454,3 +454,38 @@ nir_ssa_def *radv_meta_gen_rect_vertices(nir_builder *vs_b) { return radv_meta_gen_rect_vertices_comp2(vs_b, nir_imm_float(vs_b, 0.0)); } + +/* vertex shader that generates vertices */ +nir_shader * +radv_meta_build_nir_vs_generate_vertices(void) +{ + const struct glsl_type *vec4 = glsl_vec4_type(); + + nir_builder b; + nir_variable *v_position; + + nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL); + b.shader->info->name = ralloc_strdup(b.shader, "meta_vs_gen_verts"); + + nir_ssa_def *outvec = radv_meta_gen_rect_vertices(&b); + + v_position = nir_variable_create(b.shader, nir_var_shader_out, vec4, + "gl_Position"); + v_position->data.location = VARYING_SLOT_POS; + + nir_store_var(&b, v_position, outvec, 0xf); + + return b.shader; +} + +nir_shader * +radv_meta_build_nir_fs_noop(void) +{ + nir_builder b; + + nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL); + b.shader->info->name = ralloc_asprintf(b.shader, + "meta_noop_fs"); + + return b.shader; +} |