diff options
author | Nicolai Hähnle <[email protected]> | 2017-05-10 23:01:00 +0200 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2017-06-05 10:44:09 +1000 |
commit | dfc06d2faca4be197f397c0134bc2cb211b2f149 (patch) | |
tree | 4aa5bef2d82a3801d738fd1431b0fecbb974dfe1 /src/amd/vulkan/radv_image.c | |
parent | 543de22f4b2bfc6e8135ed41978c31768eadfd51 (diff) |
radv: use ac_surface data structures
This is mostly mechanical changes of renaming types and introducing
"legacy" everywhere.
It doesn't use the ac_surface computation functions yet.
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_image.c')
-rw-r--r-- | src/amd/vulkan/radv_image.c | 54 |
1 files changed, 28 insertions, 26 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index e49a05383f7..63cbc6bf924 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -129,9 +129,9 @@ static inline unsigned si_tile_mode_index(const struct radv_image *image, unsigned level, bool stencil) { if (stencil) - return image->surface.stencil_tiling_index[level]; + return image->surface.u.legacy.stencil_tiling_index[level]; else - return image->surface.tiling_index[level]; + return image->surface.u.legacy.tiling_index[level]; } static unsigned radv_map_swizzle(unsigned swizzle) @@ -189,7 +189,7 @@ radv_make_buffer_descriptor(struct radv_device *device, static void si_set_mutable_tex_desc_fields(struct radv_device *device, struct radv_image *image, - const struct radeon_surf_level *base_level_info, + const struct legacy_surf_level *base_level_info, unsigned base_level, unsigned first_level, unsigned block_width, bool is_stencil, uint32_t *state) @@ -409,7 +409,7 @@ radv_query_opaque_metadata(struct radv_device *device, image->info.depth, desc, NULL); - si_set_mutable_tex_desc_fields(device, image, &image->surface.level[0], 0, 0, + si_set_mutable_tex_desc_fields(device, image, &image->surface.u.legacy.level[0], 0, 0, image->surface.blk_w, false, desc); /* Clear the base address and set the relative DCC offset. */ @@ -422,7 +422,7 @@ radv_query_opaque_metadata(struct radv_device *device, /* Dwords [10:..] contain the mipmap level offsets. */ for (i = 0; i <= image->info.levels - 1; i++) - md->metadata[10+i] = image->surface.level[i].offset >> 8; + md->metadata[10+i] = image->surface.u.legacy.level[i].offset >> 8; md->size_metadata = (11 + image->info.levels - 1) * 4; } @@ -435,17 +435,17 @@ radv_init_metadata(struct radv_device *device, struct radeon_surf *surface = &image->surface; memset(metadata, 0, sizeof(*metadata)); - metadata->microtile = surface->level[0].mode >= RADEON_SURF_MODE_1D ? + metadata->microtile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_1D ? RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR; - metadata->macrotile = surface->level[0].mode >= RADEON_SURF_MODE_2D ? + metadata->macrotile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_2D ? RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR; - metadata->pipe_config = surface->pipe_config; - metadata->bankw = surface->bankw; - metadata->bankh = surface->bankh; - metadata->tile_split = surface->tile_split; - metadata->mtilea = surface->mtilea; - metadata->num_banks = surface->num_banks; - metadata->stride = surface->level[0].nblk_x * surface->bpe; + metadata->pipe_config = surface->u.legacy.pipe_config; + metadata->bankw = surface->u.legacy.bankw; + metadata->bankh = surface->u.legacy.bankh; + metadata->tile_split = surface->u.legacy.tile_split; + metadata->mtilea = surface->u.legacy.mtilea; + metadata->num_banks = surface->u.legacy.num_banks; + metadata->stride = surface->u.legacy.level[0].nblk_x * surface->bpe; metadata->scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0; radv_query_opaque_metadata(device, image, metadata); @@ -460,7 +460,7 @@ radv_image_get_fmask_info(struct radv_device *device, { /* FMASK is allocated like an ordinary texture. */ struct radeon_surf fmask = image->surface; - struct radeon_surf_info info = image->info; + struct ac_surf_info info = image->info; memset(out, 0, sizeof(*out)); fmask.surf_alignment = 0; @@ -488,15 +488,15 @@ radv_image_get_fmask_info(struct radv_device *device, } device->ws->surface_init(device->ws, &info, &fmask); - assert(fmask.level[0].mode == RADEON_SURF_MODE_2D); + assert(fmask.u.legacy.level[0].mode == RADEON_SURF_MODE_2D); - out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64; + out->slice_tile_max = (fmask.u.legacy.level[0].nblk_x * fmask.u.legacy.level[0].nblk_y) / 64; if (out->slice_tile_max) out->slice_tile_max -= 1; - out->tile_mode_index = fmask.tiling_index[0]; - out->pitch_in_pixels = fmask.level[0].nblk_x; - out->bank_height = fmask.bankh; + out->tile_mode_index = fmask.u.legacy.tiling_index[0]; + out->pitch_in_pixels = fmask.u.legacy.level[0].nblk_x; + out->bank_height = fmask.u.legacy.bankh; out->alignment = MAX2(256, fmask.surf_alignment); out->size = fmask.surf_size; } @@ -760,7 +760,9 @@ radv_image_view_init(struct radv_image_view *iview, iview->descriptor, iview->fmask_descriptor); si_set_mutable_tex_desc_fields(device, image, - is_stencil ? &image->surface.stencil_level[range->baseMipLevel] : &image->surface.level[range->baseMipLevel], range->baseMipLevel, + is_stencil ? &image->surface.u.legacy.stencil_level[range->baseMipLevel] + : &image->surface.u.legacy.level[range->baseMipLevel], + range->baseMipLevel, range->baseMipLevel, blk_w, is_stencil, iview->descriptor); } @@ -847,11 +849,11 @@ void radv_GetImageSubresourceLayout( int layer = pSubresource->arrayLayer; struct radeon_surf *surface = &image->surface; - pLayout->offset = surface->level[level].offset + surface->level[level].slice_size * layer; - pLayout->rowPitch = surface->level[level].nblk_x * surface->bpe; - pLayout->arrayPitch = surface->level[level].slice_size; - pLayout->depthPitch = surface->level[level].slice_size; - pLayout->size = surface->level[level].slice_size; + pLayout->offset = surface->u.legacy.level[level].offset + surface->u.legacy.level[level].slice_size * layer; + pLayout->rowPitch = surface->u.legacy.level[level].nblk_x * surface->bpe; + pLayout->arrayPitch = surface->u.legacy.level[level].slice_size; + pLayout->depthPitch = surface->u.legacy.level[level].slice_size; + pLayout->size = surface->u.legacy.level[level].slice_size; if (image->type == VK_IMAGE_TYPE_3D) pLayout->size *= u_minify(image->info.depth, level); } |