diff options
author | Bas Nieuwenhuizen <[email protected]> | 2017-03-12 22:43:51 +0100 |
---|---|---|
committer | Bas Nieuwenhuizen <[email protected]> | 2017-08-03 00:45:13 +0200 |
commit | c9d4b571ad5dc3e622603a0f50d293192850d749 (patch) | |
tree | cc0018db59aabf06930036208dcaa7b85a9f06c0 /src/amd/vulkan/radv_device.c | |
parent | fe3d2559d941f8f69dbdb369221af69a9974d017 (diff) |
radv: Add suballocation for shaders.
This reduces the number of BOs that we need for the BO lists during
a submission.
Currently uses a fairly simple linear search for finding free space,
that could eventually be improved to a binary tree, which with some
per-node info could make a check for space O(1) and finding it O(log n),
in the number of buffers in that slab.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_device.c')
-rw-r--r-- | src/amd/vulkan/radv_device.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 19f1e105779..13fb19cf48b 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -1080,6 +1080,9 @@ VkResult radv_CreateDevice( else device->alloc = physical_device->instance->alloc; + mtx_init(&device->shader_slab_mutex, mtx_plain); + list_inithead(&device->shader_slabs); + for (unsigned i = 0; i < pCreateInfo->queueCreateInfoCount; i++) { const VkDeviceQueueCreateInfo *queue_create = &pCreateInfo->pQueueCreateInfos[i]; uint32_t qfi = queue_create->queueFamilyIndex; @@ -1270,6 +1273,8 @@ void radv_DestroyDevice( VkPipelineCache pc = radv_pipeline_cache_to_handle(device->mem_cache); radv_DestroyPipelineCache(radv_device_to_handle(device), pc, NULL); + radv_destroy_shader_slabs(device); + vk_free(&device->alloc, device); } |