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authorSamuel Pitoiset <[email protected]>2017-09-01 11:41:18 +0200
committerSamuel Pitoiset <[email protected]>2017-09-08 17:17:40 +0200
commitd4d777317b90637cbf3a1c1bba4aa9c9e82ca47b (patch)
tree67c17187ab79fb38e28cc0c71a1f21028e2b9cf2 /src/amd/vulkan/radv_debug.c
parent988d792375051d3745471746028eb05364a41009 (diff)
radv: move shaders related code to radv_shader.c
Reduce size of radv_pipeline.c and improve code isolation. More code can probably moved but it's a start. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_debug.c')
-rw-r--r--src/amd/vulkan/radv_debug.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_debug.c b/src/amd/vulkan/radv_debug.c
index 949eeea2f36..a1c0a619979 100644
--- a/src/amd/vulkan/radv_debug.c
+++ b/src/amd/vulkan/radv_debug.c
@@ -30,6 +30,7 @@
#include "ac_debug.h"
#include "radv_debug.h"
+#include "radv_shader.h"
bool
radv_init_trace(struct radv_device *device)