diff options
author | Bas Nieuwenhuizen <[email protected]> | 2017-09-17 12:15:02 +0200 |
---|---|---|
committer | Bas Nieuwenhuizen <[email protected]> | 2017-09-20 22:04:25 +0200 |
commit | d235ff6e8f009972a145f19db5c21699e84f1277 (patch) | |
tree | a3fd24ad1c3bf20d7d49a1d4c0460d1f1803577c /src/amd/vulkan/radv_debug.c | |
parent | ef721c77f12b7a8e6281fb56c85d4e09b14aeca8 (diff) |
radv: Don't use a virtual function for getting the buffer virtual address.
We are really not going to use a winsys which does not need to store
the va, so might as well store it in a standard field.
Not sure this helps perf much though, as most of the cost is in the
cache miss accessing the bo anyway, which we stil need to do.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_debug.c')
-rw-r--r-- | src/amd/vulkan/radv_debug.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_debug.c b/src/amd/vulkan/radv_debug.c index f6f4dad65ca..9fedab4e26b 100644 --- a/src/amd/vulkan/radv_debug.c +++ b/src/amd/vulkan/radv_debug.c @@ -380,7 +380,7 @@ radv_dump_annotated_shader(struct radv_pipeline *pipeline, if (!shader) return; - start_addr = device->ws->buffer_get_va(shader->bo) + shader->bo_offset; + start_addr = radv_buffer_get_va(shader->bo) + shader->bo_offset; end_addr = start_addr + shader->code_size; /* See if any wave executes the shader. */ |