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authorDave Airlie <[email protected]>2017-06-07 09:01:38 +1000
committerDave Airlie <[email protected]>2017-06-07 10:24:36 +1000
commit3f48021b86e3876405376798b545f5b28622cf77 (patch)
tree6319d7bf13d858685d1ec7860ebe1df8cd90ebc8 /src/amd/vulkan/radv_cmd_buffer.c
parent63a8a88ac4b91a90ee7484b34abeb86e529234e7 (diff)
radv: rename and make global some functions.
I want to use these in the pipeline setup stage. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_cmd_buffer.c')
-rw-r--r--src/amd/vulkan/radv_cmd_buffer.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index f3187e84d7f..851b2cae6bb 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -394,8 +394,8 @@ static unsigned radv_pack_float_12p4(float x)
x >= 4096 ? 0xffff : x * 16;
}
-static uint32_t
-shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs, bool has_tess)
+uint32_t
+radv_shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs, bool has_tess)
{
switch (stage) {
case MESA_SHADER_FRAGMENT:
@@ -421,7 +421,7 @@ shader_stage_to_user_data_0(gl_shader_stage stage, bool has_gs, bool has_tess)
}
}
-static struct ac_userdata_info *
+struct ac_userdata_info *
radv_lookup_user_sgpr(struct radv_pipeline *pipeline,
gl_shader_stage stage,
int idx)
@@ -436,7 +436,7 @@ radv_emit_userdata_address(struct radv_cmd_buffer *cmd_buffer,
int idx, uint64_t va)
{
struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, stage, idx);
- uint32_t base_reg = shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
if (loc->sgpr_idx == -1)
return;
assert(loc->num_sgprs == 2);
@@ -478,7 +478,7 @@ radv_update_multisample_state(struct radv_cmd_buffer *cmd_buffer,
if (pipeline->shaders[MESA_SHADER_FRAGMENT]->info.info.ps.needs_sample_positions) {
uint32_t offset;
struct ac_userdata_info *loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_FRAGMENT, AC_UD_PS_SAMPLE_POS_OFFSET);
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_FRAGMENT, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_FRAGMENT, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
if (loc->sgpr_idx == -1)
return;
assert(loc->num_sgprs == 1);
@@ -698,7 +698,7 @@ radv_emit_tess_shaders(struct radv_cmd_buffer *cmd_buffer,
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_TESS_CTRL, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_TESS_CTRL, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
assert(loc->num_sgprs == 4);
assert(!loc->indirect);
radeon_set_sh_reg_seq(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4, 4);
@@ -711,7 +711,7 @@ radv_emit_tess_shaders(struct radv_cmd_buffer *cmd_buffer,
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_EVAL, AC_UD_TES_OFFCHIP_LAYOUT);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_TESS_EVAL, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_TESS_EVAL, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
assert(loc->num_sgprs == 1);
assert(!loc->indirect);
@@ -721,7 +721,7 @@ radv_emit_tess_shaders(struct radv_cmd_buffer *cmd_buffer,
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX, AC_UD_VS_LS_TCS_IN_LAYOUT);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
assert(loc->num_sgprs == 1);
assert(!loc->indirect);
@@ -1319,7 +1319,7 @@ emit_stage_descriptor_set_userdata(struct radv_cmd_buffer *cmd_buffer,
gl_shader_stage stage)
{
struct ac_userdata_info *desc_set_loc = &pipeline->shaders[stage]->info.user_sgprs_locs.descriptor_sets[idx];
- uint32_t base_reg = shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(stage, radv_pipeline_has_gs(pipeline), radv_pipeline_has_tess(pipeline));
if (desc_set_loc->sgpr_idx == -1 || desc_set_loc->indirect)
return;
@@ -2621,7 +2621,7 @@ void radv_CmdDraw(
struct ac_userdata_info *loc = radv_lookup_user_sgpr(cmd_buffer->state.pipeline, MESA_SHADER_VERTEX,
AC_UD_VS_BASE_VERTEX_START_INSTANCE);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(cmd_buffer->state.pipeline),
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(cmd_buffer->state.pipeline),
radv_pipeline_has_tess(cmd_buffer->state.pipeline));
int vs_num = 2;
if (cmd_buffer->state.pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.needs_draw_id)
@@ -2681,7 +2681,7 @@ void radv_CmdDrawIndexed(
struct ac_userdata_info *loc = radv_lookup_user_sgpr(cmd_buffer->state.pipeline, MESA_SHADER_VERTEX,
AC_UD_VS_BASE_VERTEX_START_INSTANCE);
if (loc->sgpr_idx != -1) {
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(cmd_buffer->state.pipeline),
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(cmd_buffer->state.pipeline),
radv_pipeline_has_tess(cmd_buffer->state.pipeline));
int vs_num = 2;
if (cmd_buffer->state.pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.needs_draw_id)
@@ -2741,7 +2741,7 @@ radv_emit_indirect_draw(struct radv_cmd_buffer *cmd_buffer,
struct ac_userdata_info *loc = radv_lookup_user_sgpr(cmd_buffer->state.pipeline, MESA_SHADER_VERTEX,
AC_UD_VS_BASE_VERTEX_START_INSTANCE);
- uint32_t base_reg = shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(cmd_buffer->state.pipeline),
+ uint32_t base_reg = radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX, radv_pipeline_has_gs(cmd_buffer->state.pipeline),
radv_pipeline_has_tess(cmd_buffer->state.pipeline));
bool draw_id_enable = cmd_buffer->state.pipeline->shaders[MESA_SHADER_VERTEX]->info.info.vs.needs_draw_id;
assert(loc->sgpr_idx != -1);