diff options
author | Bas Nieuwenhuizen <[email protected]> | 2017-03-12 22:43:51 +0100 |
---|---|---|
committer | Bas Nieuwenhuizen <[email protected]> | 2017-08-03 00:45:13 +0200 |
commit | c9d4b571ad5dc3e622603a0f50d293192850d749 (patch) | |
tree | cc0018db59aabf06930036208dcaa7b85a9f06c0 /src/amd/vulkan/radv_cmd_buffer.c | |
parent | fe3d2559d941f8f69dbdb369221af69a9974d017 (diff) |
radv: Add suballocation for shaders.
This reduces the number of BOs that we need for the BO lists during
a submission.
Currently uses a fairly simple linear search for finding free space,
that could eventually be improved to a binary tree, which with some
per-node info could make a check for space O(1) and finding it O(log n),
in the number of buffers in that slab.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/vulkan/radv_cmd_buffer.c')
-rw-r--r-- | src/amd/vulkan/radv_cmd_buffer.c | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c index 7b41e16e916..e7bff2a88cf 100644 --- a/src/amd/vulkan/radv_cmd_buffer.c +++ b/src/amd/vulkan/radv_cmd_buffer.c @@ -546,7 +546,7 @@ radv_emit_hw_vs(struct radv_cmd_buffer *cmd_buffer, struct ac_vs_output_info *outinfo) { struct radeon_winsys *ws = cmd_buffer->device->ws; - uint64_t va = ws->buffer_get_va(shader->bo); + uint64_t va = ws->buffer_get_va(shader->bo) + shader->bo_offset; unsigned export_count; ws->cs_add_buffer(cmd_buffer->cs, shader->bo, 8); @@ -596,7 +596,7 @@ radv_emit_hw_es(struct radv_cmd_buffer *cmd_buffer, struct ac_es_output_info *outinfo) { struct radeon_winsys *ws = cmd_buffer->device->ws; - uint64_t va = ws->buffer_get_va(shader->bo); + uint64_t va = ws->buffer_get_va(shader->bo) + shader->bo_offset; ws->cs_add_buffer(cmd_buffer->cs, shader->bo, 8); radv_emit_prefetch(cmd_buffer, va, shader->code_size); @@ -615,7 +615,7 @@ radv_emit_hw_ls(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_variant *shader) { struct radeon_winsys *ws = cmd_buffer->device->ws; - uint64_t va = ws->buffer_get_va(shader->bo); + uint64_t va = ws->buffer_get_va(shader->bo) + shader->bo_offset; uint32_t rsrc2 = shader->rsrc2; ws->cs_add_buffer(cmd_buffer->cs, shader->bo, 8); @@ -640,7 +640,7 @@ radv_emit_hw_hs(struct radv_cmd_buffer *cmd_buffer, struct radv_shader_variant *shader) { struct radeon_winsys *ws = cmd_buffer->device->ws; - uint64_t va = ws->buffer_get_va(shader->bo); + uint64_t va = ws->buffer_get_va(shader->bo) + shader->bo_offset; ws->cs_add_buffer(cmd_buffer->cs, shader->bo, 8); radv_emit_prefetch(cmd_buffer, va, shader->code_size); @@ -775,7 +775,7 @@ radv_emit_geometry_shader(struct radv_cmd_buffer *cmd_buffer, S_028B90_CNT(MIN2(gs_num_invocations, 127)) | S_028B90_ENABLE(gs_num_invocations > 0)); - va = ws->buffer_get_va(gs->bo); + va = ws->buffer_get_va(gs->bo) + gs->bo_offset; ws->cs_add_buffer(cmd_buffer->cs, gs->bo, 8); radv_emit_prefetch(cmd_buffer, va, gs->code_size); @@ -816,8 +816,7 @@ radv_emit_fragment_shader(struct radv_cmd_buffer *cmd_buffer, assert (pipeline->shaders[MESA_SHADER_FRAGMENT]); ps = pipeline->shaders[MESA_SHADER_FRAGMENT]; - - va = ws->buffer_get_va(ps->bo); + va = ws->buffer_get_va(ps->bo) + ps->bo_offset; ws->cs_add_buffer(cmd_buffer->cs, ps->bo, 8); radv_emit_prefetch(cmd_buffer, va, ps->code_size); @@ -2256,7 +2255,7 @@ radv_emit_compute_pipeline(struct radv_cmd_buffer *cmd_buffer) cmd_buffer->state.emitted_compute_pipeline = pipeline; compute_shader = pipeline->shaders[MESA_SHADER_COMPUTE]; - va = ws->buffer_get_va(compute_shader->bo); + va = ws->buffer_get_va(compute_shader->bo) + compute_shader->bo_offset; ws->cs_add_buffer(cmd_buffer->cs, compute_shader->bo, 8); radv_emit_prefetch(cmd_buffer, va, compute_shader->code_size); |