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authorXu,Randy <[email protected]>2016-10-08 16:15:59 +0800
committerTapani Pälli <[email protected]>2016-10-11 07:44:18 +0300
commitd11a63d6e69298f34bb08334f637c100f6989ca7 (patch)
treecdbe82a5a48fda9b767da15b75bb159f714aac21 /src/amd/vulkan/Makefile.am
parent64435fd888ec5932024292d87b0afcecbe5fb818 (diff)
i965: solve cubemap negative x/y/z faces buffer offset issue in dEQP.
Add the miptree level/slice x/y_offset when count the surface offset in brw_emit_surface_state. The surface offset has two parts, one is from mt->offset, which should be 32 aligned in width/height for tiled buffer; another is from mt->level[current_level].slice[current_slice]. x/y_offset. This fix will solve 12 deqp failure dEQP-EGL.functional.image.create.gles2_cubemap_negative_*_texture Signed-off-by: Xu,Randy <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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