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author | Jonathan Marek <[email protected]> | 2019-09-17 07:49:46 -0400 |
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committer | Jonathan Marek <[email protected]> | 2019-09-28 00:34:43 -0400 |
commit | d4e35e62d279be2c49985a9733ad1bf4c4237603 (patch) | |
tree | cc799e5fec94d819d69f6c54964de3d04a5b51f9 /src/amd/compiler/aco_validate.cpp | |
parent | dc3656c9c48915cd86f460021438b3a9ef85ef67 (diff) |
etnaviv: disable earlyZ when shader writes fragment depth
Fixes the following piglit test: fragdepth_gles2
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Christian Gmeiner <[email protected]>
Diffstat (limited to 'src/amd/compiler/aco_validate.cpp')
0 files changed, 0 insertions, 0 deletions