diff options
author | Samuel Pitoiset <[email protected]> | 2017-12-20 20:56:56 +0100 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-01-04 18:43:09 +0100 |
commit | a4d2782664a215fd90d9c92a3eded3e893501420 (patch) | |
tree | 1a1786782d9f3294dbb7ee638057daf2ba811700 /src/amd/common | |
parent | 3b2cb2f99ae8f82dd172f8486753637ae580d571 (diff) |
amd/common: scan if gl_PrimitiveID is used before translating to LLVM
It makes more sense to move all scan stuff in the same place.
Also, we don't really need to duplicate the uses_primid field
for each stages.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd/common')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 4 | ||||
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.h | 3 | ||||
-rw-r--r-- | src/amd/common/ac_shader_info.c | 3 | ||||
-rw-r--r-- | src/amd/common/ac_shader_info.h | 1 |
4 files changed, 4 insertions, 7 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 864f58b56d0..f1db730a25c 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -4209,14 +4209,10 @@ static void visit_intrinsic(struct ac_nir_context *ctx, break; case nir_intrinsic_load_primitive_id: if (ctx->stage == MESA_SHADER_GEOMETRY) { - if (ctx->nctx) - ctx->nctx->shader_info->gs.uses_prim_id = true; result = ctx->abi->gs_prim_id; } else if (ctx->stage == MESA_SHADER_TESS_CTRL) { - ctx->nctx->shader_info->tcs.uses_prim_id = true; result = ctx->nctx->tcs_patch_id; } else if (ctx->stage == MESA_SHADER_TESS_EVAL) { - ctx->nctx->shader_info->tcs.uses_prim_id = true; result = ctx->nctx->tes_patch_id; } else fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage); diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h index 1d9ec8ce8b0..6c59ab916ce 100644 --- a/src/amd/common/ac_nir_to_llvm.h +++ b/src/amd/common/ac_nir_to_llvm.h @@ -191,10 +191,8 @@ struct ac_shader_variant_info { unsigned invocations; unsigned gsvs_vertex_size; unsigned max_gsvs_emit_size; - bool uses_prim_id; } gs; struct { - bool uses_prim_id; unsigned tcs_vertices_out; /* Which outputs are actually written */ uint64_t outputs_written; @@ -210,7 +208,6 @@ struct ac_shader_variant_info { enum gl_tess_spacing spacing; bool ccw; bool point_mode; - bool uses_prim_id; } tes; }; }; diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c index 5dac1131bd0..27896a26bb4 100644 --- a/src/amd/common/ac_shader_info.c +++ b/src/amd/common/ac_shader_info.c @@ -73,6 +73,9 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, struct ac_shader_info *info) case nir_intrinsic_load_invocation_id: info->uses_invocation_id = true; break; + case nir_intrinsic_load_primitive_id: + info->uses_prim_id = true; + break; case nir_intrinsic_vulkan_resource_index: info->desc_set_used_mask |= (1 << nir_intrinsic_desc_set(instr)); break; diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h index 7c79d1a728e..437859f8910 100644 --- a/src/amd/common/ac_shader_info.h +++ b/src/amd/common/ac_shader_info.h @@ -32,6 +32,7 @@ struct ac_shader_info { uint32_t desc_set_used_mask; bool needs_multiview_view_index; bool uses_invocation_id; + bool uses_prim_id; struct { bool has_vertex_buffers; /* needs vertex buffers and base/start */ bool needs_draw_id; |