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authorBas Nieuwenhuizen <[email protected]>2018-01-22 09:01:29 +0100
committerBas Nieuwenhuizen <[email protected]>2018-01-23 12:58:48 +0100
commit5a4dc285002e1924dbc8c72d17481a3dbc4c0142 (patch)
tree977d705fc1df4ebcfa904c32d560a766e356e969 /src/amd/common
parentde00e8227b00740e3fe91c5c8fd0b2498751606c (diff)
ac/nir: Use instance_rate_inputs per attribute, not per variable.
This did the wrong thing if we had e.g. an array for which only some of the attributes use the instance index. Tripped up some new CTS tests. CC: <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c27
1 files changed, 13 insertions, 14 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 9ba324a5132..cc3af773863 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -5311,21 +5311,20 @@ handle_vs_input_decl(struct nir_to_llvm_context *ctx,
variable->data.driver_location = idx * 4;
- if (ctx->options->key.vs.instance_rate_inputs & (1u << index)) {
- buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.instance_id,
- ctx->abi.start_instance, "");
- if (ctx->options->key.vs.as_ls) {
- ctx->shader_info->vs.vgpr_comp_cnt =
- MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
- } else {
- ctx->shader_info->vs.vgpr_comp_cnt =
- MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
- }
- } else
- buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.vertex_id,
- ctx->abi.base_vertex, "");
-
for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
+ if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
+ buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.instance_id,
+ ctx->abi.start_instance, "");
+ if (ctx->options->key.vs.as_ls) {
+ ctx->shader_info->vs.vgpr_comp_cnt =
+ MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
+ } else {
+ ctx->shader_info->vs.vgpr_comp_cnt =
+ MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
+ }
+ } else
+ buffer_index = LLVMBuildAdd(ctx->builder, ctx->abi.vertex_id,
+ ctx->abi.base_vertex, "");
t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);