diff options
author | Dave Airlie <[email protected]> | 2016-11-18 03:58:30 +0000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-11-21 09:00:22 +1000 |
commit | b1340fd708bb873617b8a529ac45cbc9507bd6c4 (patch) | |
tree | ded294edf1c001bc91e220637c858bf1478f86ae /src/amd/common | |
parent | 6d7be52d90cd5f4798b9612e8a68f6d6d9e31c33 (diff) |
radv: spir-v allows texture size query with and without lod.
The translation to llvm was failing here due to required lod.
This fixes some new SteamVR shaders.
Cc: "13.0" <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 5de1491123e..1d71795426c 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3492,7 +3492,10 @@ static void visit_tex(struct nir_to_llvm_context *ctx, nir_tex_instr *instr) address[count++] = sample_index; } else if(instr->op == nir_texop_txs) { count = 0; - address[count++] = lod; + if (lod) + address[count++] = lod; + else + address[count++] = ctx->i32zero; } for (chan = 0; chan < count; chan++) { |