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author | Jason Ekstrand <[email protected]> | 2017-06-29 18:52:03 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-09-19 12:06:30 -0700 |
commit | 9ec51aa0fed786962508b7d778c72b13a06e541c (patch) | |
tree | 048b78040019e553e9b311719c0727f3b250bfc9 /src/amd/common | |
parent | a8ba57d35686bd55ffd2f7786b2ad10539ce0cc5 (diff) |
anv: Advertise support VK_FORMAT_R8_SRGB
Unreal Engine 4 seems to really like this format for some reason. We
don't technically have the hardware format but we do have L8_SRGB. It's
easy enough to fake with that and a swizzle.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/amd/common')
0 files changed, 0 insertions, 0 deletions