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authorNicolai Hähnle <[email protected]>2017-06-25 19:40:40 +0200
committerNicolai Hähnle <[email protected]>2017-07-31 14:55:43 +0200
commitf03c54e05a7a539216db5a5cb0da43766a8c27fe (patch)
treea9ad80cc23faf5bf63293c9610d6f13921117cd0 /src/amd/common
parent7de445377c261e20412cb4f34b8d309b62f78fac (diff)
ac/nir,radeonsi: add and use ac_shader_abi::{ancillary,sample_coverage}
v2: update for LLVMValueRefs in ac_shader_abi Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd/common')
-rw-r--r--src/amd/common/ac_nir_to_llvm.c10
-rw-r--r--src/amd/common/ac_shader_abi.h2
2 files changed, 6 insertions, 6 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index a60a900073c..622b97896df 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -132,8 +132,6 @@ struct nir_to_llvm_context {
LLVMValueRef sample_pos_offset;
LLVMValueRef persp_sample, persp_center, persp_centroid;
LLVMValueRef linear_sample, linear_center, linear_centroid;
- LLVMValueRef ancillary;
- LLVMValueRef sample_coverage;
LLVMValueRef frag_pos[4];
LLVMTypeRef i1;
@@ -816,8 +814,8 @@ static void create_function(struct nir_to_llvm_context *ctx)
add_vgpr_argument(&args, ctx->f32, &ctx->frag_pos[2]); /* pos z float */
add_vgpr_argument(&args, ctx->f32, &ctx->frag_pos[3]); /* pos w float */
add_vgpr_argument(&args, ctx->i32, &ctx->abi.front_face); /* front face */
- add_vgpr_argument(&args, ctx->i32, &ctx->ancillary); /* ancillary */
- add_vgpr_argument(&args, ctx->i32, &ctx->sample_coverage); /* sample coverage */
+ add_vgpr_argument(&args, ctx->i32, &ctx->abi.ancillary); /* ancillary */
+ add_vgpr_argument(&args, ctx->i32, &ctx->abi.sample_coverage); /* sample coverage */
add_vgpr_argument(&args, ctx->i32, NULL); /* fixed pt */
break;
default:
@@ -4003,13 +4001,13 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
break;
case nir_intrinsic_load_sample_id:
- result = unpack_param(ctx->nctx, ctx->nctx->ancillary, 8, 4);
+ result = unpack_param(ctx->nctx, ctx->abi->ancillary, 8, 4);
break;
case nir_intrinsic_load_sample_pos:
result = load_sample_pos(ctx->nctx);
break;
case nir_intrinsic_load_sample_mask_in:
- result = ctx->nctx->sample_coverage;
+ result = ctx->abi->sample_coverage;
break;
case nir_intrinsic_load_front_face:
result = ctx->abi->front_face;
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 1c8d0e8b3ab..fd62f22e2bf 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -45,6 +45,8 @@ struct ac_shader_abi {
LLVMValueRef vertex_id;
LLVMValueRef instance_id;
LLVMValueRef front_face;
+ LLVMValueRef ancillary;
+ LLVMValueRef sample_coverage;
/* For VS and PS: pre-loaded shader inputs.
*