diff options
author | Samuel Pitoiset <[email protected]> | 2018-02-01 16:37:15 +0100 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2018-02-02 12:32:21 +0100 |
commit | df1d5174fccc6771e24ef09e0cd77dfa377a7b6a (patch) | |
tree | 07a37c56b2b215a7a538ea26e11c17d38a1b178b /src/amd/common | |
parent | f9c121c420eb3d4b39aad3635b63cd48fe268783 (diff) |
ac/nir: replace SI.buffer.load.dword with amdgcn.buffer.load
The old one generates useless instructions in there, found while
comparing geometry shaders between RadeonSI and RADV.
This improves all Vulkan demos that use geometry shaders, +4%
for deferredshadows, +9% for viewportarray, +7% for
geometryshader on Polaris10.
This seems to also improve DOW3 a little bit (+1%).
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/common')
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 52 |
1 files changed, 20 insertions, 32 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index 05b937803f0..0f7d6258acd 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3047,7 +3047,6 @@ load_gs_input(struct ac_shader_abi *abi, { struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi); LLVMValueRef vtx_offset; - LLVMValueRef args[9]; unsigned param, vtx_offset_param; LLVMValueRef value[4], result; @@ -3065,20 +3064,16 @@ load_gs_input(struct ac_shader_abi *abi, LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), ""); value[i] = ac_lds_load(&ctx->ac, dw_addr); } else { - args[0] = ctx->esgs_ring; - args[1] = vtx_offset; - args[2] = LLVMConstInt(ctx->ac.i32, (param * 4 + i + const_index) * 256, false); - args[3] = ctx->ac.i32_0; - args[4] = ctx->ac.i32_1; /* OFFEN */ - args[5] = ctx->ac.i32_0; /* IDXEN */ - args[6] = ctx->ac.i32_1; /* GLC */ - args[7] = ctx->ac.i32_0; /* SLC */ - args[8] = ctx->ac.i32_0; /* TFE */ - - value[i] = ac_build_intrinsic(&ctx->ac, "llvm.SI.buffer.load.dword.i32.i32", - ctx->ac.i32, args, 9, - AC_FUNC_ATTR_READONLY | - AC_FUNC_ATTR_LEGACY); + LLVMValueRef soffset = + LLVMConstInt(ctx->ac.i32, + (param * 4 + i + const_index) * 256, + false); + + value[i] = ac_build_buffer_load(&ctx->ac, + ctx->esgs_ring, 1, + ctx->ac.i32_0, + vtx_offset, soffset, + 0, 1, 0, true, false); } } result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component); @@ -7166,16 +7161,9 @@ void ac_compile_nir_shader(LLVMTargetMachineRef tm, static void ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx) { - LLVMValueRef args[9]; - args[0] = ctx->gsvs_ring; - args[1] = LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, LLVMConstInt(ctx->ac.i32, 4, false), ""); - args[3] = ctx->ac.i32_0; - args[4] = ctx->ac.i32_1; /* OFFEN */ - args[5] = ctx->ac.i32_0; /* IDXEN */ - args[6] = ctx->ac.i32_1; /* GLC */ - args[7] = ctx->ac.i32_1; /* SLC */ - args[8] = ctx->ac.i32_0; /* TFE */ - + LLVMValueRef vtx_offset = + LLVMBuildMul(ctx->builder, ctx->abi.vertex_id, + LLVMConstInt(ctx->ac.i32, 4, false), ""); int idx = 0; for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) { @@ -7193,16 +7181,16 @@ ac_gs_copy_shader_emit(struct nir_to_llvm_context *ctx) } for (unsigned j = 0; j < length; j++) { - LLVMValueRef value; - args[2] = LLVMConstInt(ctx->ac.i32, + LLVMValueRef value, soffset; + + soffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices * 16 * 4, false); - value = ac_build_intrinsic(&ctx->ac, - "llvm.SI.buffer.load.dword.i32.i32", - ctx->ac.i32, args, 9, - AC_FUNC_ATTR_READONLY | - AC_FUNC_ATTR_LEGACY); + value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring, + 1, ctx->ac.i32_0, + vtx_offset, soffset, + 0, 1, 1, true, false); LLVMBuildStore(ctx->builder, ac_to_float(&ctx->ac, value), ctx->nir->outputs[radeon_llvm_reg_index_soa(i, j)]); |