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author | Marek Olšák <[email protected]> | 2017-08-09 22:30:28 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-08-10 13:24:23 +0200 |
commit | 4630ede1021d49c610de1274dc9d1006b843e46b (patch) | |
tree | 34c53eebe107b14f23881d6c1daefe0dd5eca4ea /src/amd/common/sid.h | |
parent | 2437ebd7059062d59d2d9b8c6c91977432a5aafa (diff) |
ac: fail shader compilation if libelf is replaced by an incompatible version
UE4Editor has this issue.
This commit prevents hangs (release build) or assertion failures (debug
build). It doesn't fix the editor, but catastrophic scenarios are
prevented.
Cc: 17.1 17.2 <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/amd/common/sid.h')
0 files changed, 0 insertions, 0 deletions