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authorSamuel Pitoiset <[email protected]>2017-12-20 20:56:55 +0100
committerSamuel Pitoiset <[email protected]>2018-01-04 18:43:07 +0100
commit3b2cb2f99ae8f82dd172f8486753637ae580d571 (patch)
treec487642afb08f5ee865245b5eaedd83d10ca7ed7 /src/amd/common/ac_shader_info.h
parentaa187fe7bfac856207a5feee36e17120a6ee9d22 (diff)
amd/common: scan if gl_InvocationID is used
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_info.h')
-rw-r--r--src/amd/common/ac_shader_info.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
index 79e5615254b..7c79d1a728e 100644
--- a/src/amd/common/ac_shader_info.h
+++ b/src/amd/common/ac_shader_info.h
@@ -31,6 +31,7 @@ struct ac_shader_info {
bool needs_push_constants;
uint32_t desc_set_used_mask;
bool needs_multiview_view_index;
+ bool uses_invocation_id;
struct {
bool has_vertex_buffers; /* needs vertex buffers and base/start */
bool needs_draw_id;