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authorDave Airlie <[email protected]>2017-04-17 13:01:52 +1000
committerDave Airlie <[email protected]>2017-04-19 09:00:42 +1000
commit224cf2906a8f38ce47411afc93a223ac0e41795f (patch)
tree936419d83d631b298a7a1e0fc20069de313d4c36 /src/amd/common/ac_shader_info.c
parent4299849ec7a873edf46a3a366749282fdec020fe (diff)
radv/ac: add initial pre-pass for shader info gathering
There is some radv specific info we need to gather from shaders before we get into converting nir->llvm, so we can make better decisions especially around user sgpr allocation. This is just an initial placeholder to gather if sample positions are required in the frag shader. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_info.c')
-rw-r--r--src/amd/common/ac_shader_info.c61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
new file mode 100644
index 00000000000..85252fea146
--- /dev/null
+++ b/src/amd/common/ac_shader_info.c
@@ -0,0 +1,61 @@
+/*
+ * Copyright © 2017 Red Hat
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+#include "nir.h"
+#include "ac_shader_info.h"
+#include "ac_nir_to_llvm.h"
+static void
+gather_intrinsic_info(nir_intrinsic_instr *instr, struct ac_shader_info *info)
+{
+ switch (instr->intrinsic) {
+ case nir_intrinsic_interp_var_at_sample:
+ info->ps.needs_sample_positions = true;
+ break;
+ default:
+ break;
+ }
+}
+
+static void
+gather_info_block(nir_block *block, struct ac_shader_info *info)
+{
+ nir_foreach_instr(instr, block) {
+ switch (instr->type) {
+ case nir_instr_type_intrinsic:
+ gather_intrinsic_info(nir_instr_as_intrinsic(instr), info);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void
+ac_nir_shader_info_pass(struct nir_shader *nir,
+ const struct ac_nir_compiler_options *options,
+ struct ac_shader_info *info)
+{
+ struct nir_function *func = (struct nir_function *)exec_list_get_head(&nir->functions);
+ nir_foreach_block(block, func->impl) {
+ gather_info_block(block, info);
+ }
+}