diff options
author | Timothy Arceri <[email protected]> | 2018-01-14 20:54:20 +1100 |
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committer | Timothy Arceri <[email protected]> | 2018-01-31 09:14:07 +1100 |
commit | d185190222cea1def252b15c1fca3676b50d76b4 (patch) | |
tree | ff37e983d0ab2132faf3672421c727c520afe4b1 /src/amd/common/ac_shader_abi.h | |
parent | 97058168a4bcf7d0dddbb13af02972a0edbcefd4 (diff) |
ac/radeonsi: add lookup_interp_param and load_sample_position to the abi
This will enable the interpolateAt builtins to work on the radeonsi
nir backend.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_abi.h')
-rw-r--r-- | src/amd/common/ac_shader_abi.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h index 9cdfd9d1dfc..d9bb5a1e329 100644 --- a/src/amd/common/ac_shader_abi.h +++ b/src/amd/common/ac_shader_abi.h @@ -147,6 +147,13 @@ struct ac_shader_abi { enum ac_descriptor_type desc_type, bool image, bool write); + LLVMValueRef (*lookup_interp_param)(struct ac_shader_abi *abi, + enum glsl_interp_mode interp, + unsigned location); + + LLVMValueRef (*load_sample_position)(struct ac_shader_abi *abi, + LLVMValueRef sample_id); + /* Whether to clamp the shadow reference value to [0,1]on VI. Radeonsi currently * uses it due to promoting D16 to D32, but radv needs it off. */ bool clamp_shadow_reference; |