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authorSamuel Pitoiset <[email protected]>2018-02-09 13:54:20 +0100
committerSamuel Pitoiset <[email protected]>2018-02-12 11:54:07 +0100
commit0efbede949bc08303331bc8a7843c83cdabd166d (patch)
treebd9e89f954739f3aba657683cf5da276198c600e /src/amd/common/ac_shader_abi.h
parent460d3ce7264f0da6db537fe8f99f6872d33ed269 (diff)
ac: move push_constants to the ABI
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_abi.h')
-rw-r--r--src/amd/common/ac_shader_abi.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 5d525849966..02b3cb9e067 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -60,6 +60,8 @@ struct ac_shader_abi {
LLVMValueRef workgroup_ids[3];
LLVMValueRef tg_size;
+ LLVMValueRef push_constants; /* Vulkan only */
+
/* For VS and PS: pre-loaded shader inputs.
*
* Currently only used for NIR shaders; indexed by variables'