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authorDave Airlie <[email protected]>2018-01-11 02:10:23 +0000
committerDave Airlie <[email protected]>2018-01-12 00:41:55 +0000
commite37db93246d8251e2c0b366c08f23c9de756208e (patch)
tree93d2cb00afe06e99321b5fefdd26c8bdcc564b0c /src/amd/common/ac_shader_abi.h
parentaca3b647bedd581c6d0b428f9f5d58a65048f869 (diff)
radv: trim buffer load result (fixes dota2)
Running dota2 since the below commit crashes with an llvm assert. Trim the vector like the other user. This possible could also be avoided by not padding inside the load vec3->vec4. Fixes: 41c36c4549 (amd/common: use ac_build_buffer_load() for emitting UBO loads) Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_abi.h')
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