diff options
author | Nicolai Hähnle <[email protected]> | 2017-05-16 00:19:01 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-07-31 14:55:31 +0200 |
commit | 61ad2f13c3c9e3a832b6d16c9302dc846c6eea43 (patch) | |
tree | 6ce4be10b48b189713e52f9f829d80166a5fe431 /src/amd/common/ac_shader_abi.h | |
parent | c7e9ebb3ab837da0bd62a37abc9e224e1a0c2a6b (diff) |
ac,radeonsi: move some VS input descriptions to ac_shader_abi
v2: use LLVM values instead of function parameter indices
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_abi.h')
-rw-r--r-- | src/amd/common/ac_shader_abi.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h new file mode 100644 index 00000000000..e10550b8eb2 --- /dev/null +++ b/src/amd/common/ac_shader_abi.h @@ -0,0 +1,40 @@ +/* + * Copyright 2017 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef AC_SHADER_ABI_H +#define AC_SHADER_ABI_H + +#include <llvm-c/Core.h> + +/* Document the shader ABI during compilation. This is what allows radeonsi and + * radv to share a compiler backend. + */ +struct ac_shader_abi { + LLVMValueRef base_vertex; + LLVMValueRef start_instance; + LLVMValueRef draw_id; + LLVMValueRef vertex_id; + LLVMValueRef instance_id; +}; + +#endif /* AC_SHADER_ABI_H */ |