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authorTimothy Arceri <tarceri@itsqueeze.com>2017-11-08 14:20:23 +1100
committerTimothy Arceri <tarceri@itsqueeze.com>2017-12-04 12:52:19 +1100
commitccd1810bbaf38ee31bd973f903bc9871cc8b1171 (patch)
treec4c5d5511aefccdd6790386983c7fb82cad560ab /src/amd/common/ac_shader_abi.h
parentcaf15ce67001f09e4258ac545b7ed655eb63211c (diff)
ac: add si_nir_load_input_gs() to the abi
V2: make use of driver_location and don't expose NIR to the ABI. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Diffstat (limited to 'src/amd/common/ac_shader_abi.h')
-rw-r--r--src/amd/common/ac_shader_abi.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 56209bd9175..68fc431d426 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -64,6 +64,15 @@ struct ac_shader_abi {
unsigned stream,
LLVMValueRef *addrs);
+ LLVMValueRef (*load_inputs)(struct ac_shader_abi *abi,
+ unsigned location,
+ unsigned driver_location,
+ unsigned component,
+ unsigned num_components,
+ unsigned vertex_index,
+ unsigned const_index,
+ LLVMTypeRef type);
+
LLVMValueRef (*load_ubo)(struct ac_shader_abi *abi, LLVMValueRef index);
/**