diff options
author | Timothy Arceri <[email protected]> | 2018-02-02 14:33:06 +1100 |
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committer | Timothy Arceri <[email protected]> | 2018-02-07 08:43:08 +1100 |
commit | 9c52902c7686e781935703f4ed0e22f6c1837cfb (patch) | |
tree | b235adaf91d3b96791ed99f3fce08613150a5f83 /src/amd/common/ac_shader_abi.h | |
parent | f12e2f9c12cae539ecc43578d3e3a6a33df473bc (diff) |
ac/radeonsi: add num_work_groups to the abi
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/amd/common/ac_shader_abi.h')
-rw-r--r-- | src/amd/common/ac_shader_abi.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h index 55842ea342d..9499c1a15fd 100644 --- a/src/amd/common/ac_shader_abi.h +++ b/src/amd/common/ac_shader_abi.h @@ -56,6 +56,7 @@ struct ac_shader_abi { LLVMValueRef prim_mask; /* CS */ LLVMValueRef local_invocation_ids; + LLVMValueRef num_work_groups; LLVMValueRef workgroup_ids[3]; /* For VS and PS: pre-loaded shader inputs. |