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authorDave Airlie <[email protected]>2017-01-18 15:22:44 +1000
committerDave Airlie <[email protected]>2017-01-31 09:29:13 +1000
commitca91db24020dec08b349f4c57e87f2db48b84752 (patch)
treef0154f4b7383cc31c16c2d00de422bb72c6eb736 /src/amd/common/ac_nir_to_llvm.h
parent374e978438c89ca573f54649de675f582fde5d2c (diff)
radv/ac: handle geom shader sgpr/vgpr inputs
This just sets up the gpr inputs. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common/ac_nir_to_llvm.h')
-rw-r--r--src/amd/common/ac_nir_to_llvm.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index e71189ad3fe..089cfe14d30 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -75,6 +75,8 @@ enum ac_ud_index {
AC_UD_PS_MAX_UD,
AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
AC_UD_CS_MAX_UD,
+ AC_UD_GS_VS_RING_STRIDE_ENTRIES = AC_UD_SHADER_START,
+ AC_UD_GS_MAX_UD,
AC_UD_MAX_UD = AC_UD_VS_MAX_UD,
};