diff options
author | Bas Nieuwenhuizen <[email protected]> | 2017-01-28 23:51:19 +0100 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2017-01-30 02:07:12 +0100 |
commit | 29c1f67e9f166da4393493d213ee06498aecac51 (patch) | |
tree | 40cd0d0c313c3a8eca671bea0671b2aacfe9919a /src/amd/common/ac_binary.h | |
parent | d115b67712d6db1eff9d3a4bb57a585c0158be74 (diff) |
radv/ac: Add compiler support for spilling.
Based on code written by Dave Airlie.
Signed-off-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/amd/common/ac_binary.h')
-rw-r--r-- | src/amd/common/ac_binary.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/amd/common/ac_binary.h b/src/amd/common/ac_binary.h index 282f33d22b9..06fd855f948 100644 --- a/src/amd/common/ac_binary.h +++ b/src/amd/common/ac_binary.h @@ -27,6 +27,7 @@ #pragma once #include <stdint.h> +#include <stdbool.h> struct ac_shader_reloc { char name[32]; @@ -85,4 +86,5 @@ void ac_elf_read(const char *elf_data, unsigned elf_size, void ac_shader_binary_read_config(struct ac_shader_binary *binary, struct ac_shader_config *conf, - unsigned symbol_offset); + unsigned symbol_offset, + bool supports_spill); |